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Tag: Higher Education Institutions

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Design Thinking for Entrepreneurship

by Mike ChoongMarch 9, 2021July 26, 2021
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Flowing With Change

by Jinchi Yip-EganFebruary 22, 2021July 29, 2021
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Interior Architecture News + Events

Harnessing Creativity in Human Interaction through Digital Environment

by Mohd. Romzi Ali & Diana RosliFebruary 22, 2021July 29, 2021
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Opinion

Creative Industries and Multidisciplinary Higher Education

by Mike ChoongNovember 2, 2020July 29, 2021
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Interior Design Opinion

Mystery, Mythology, and the Disagreeable Agreement

by Vickram ThevarOctober 15, 2020July 29, 2021
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If Science Could Be a Game, Could a Game Be a Science?

by Vickram Thevar & Shamsul HamimiMay 17, 2020July 29, 2021
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News + Events

Learning by Traveling

by Asrizal RazaliAugust 19, 2019January 30, 2020
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Opinion

Contemplating the Nature of Change in Institutions of Learning

by Vinod NairJuly 23, 2019July 20, 2021
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To share diverse views, local or regional knowledge related to creative disciplines and thought processes that are pertinent and pressing in SE Asia and S Asia.

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kreatifbeats kreatifbeats.com @kreatifbeats ·
19h

"Designing Environmental Narrative in The Walk Home" by Nabil Dorn.

"Have you ever played a video game and skipped through the dialogues because it felt too long or slow? Just wanted to jump straight into the action and play the game?"

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kreatifbeats kreatifbeats.com @kreatifbeats ·
8 Sep

"Designing Authority: A Typeface Inspired by George Orwell’s 1984" by Haley A. Gray

"My curiosity about visually expressing power grew through my interest in dystopian literature, particularly George Orwell’s 1984 ... "

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kreatifbeats kreatifbeats.com @kreatifbeats ·
2 Sep

"A Map to Find the Lost Treasures" by Siam Siew Yong

"For me, an illustration should never simply repeat what the text is saying. It should add another layer to the story [...]"

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kreatifbeats kreatifbeats.com @kreatifbeats ·
21 Aug

"Red’s Escape: Reimagining a Familiar Fairy Tale" by Rio Sato

"When I first started this project, I did not simply want to turn this fairy tale into a scary game [..] I wanted to distort its world ..."

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