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Edu UI & UX

Replicating Websites as A Teaching Exercise: A Powerful Learning Experience for UI/UX Students

by shamsul hamimiJune 21, 2025August 25, 2025
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Edu Graphic Type

Readi: A ‘Font’ To Teach Children To Write

by Vinod NairFebruary 25, 2025August 6, 2025
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Culture Edu V. Culture

The Five Cs of My Anhui Experience

by Jinchi Yip-EganDecember 18, 2024August 2, 2025
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Entertainment Design Graphic

Seniman Serantau : A board game about P. Ramlee

by Wai Fern Ng, Siti Maisarah M. A.December 12, 2024December 12, 2024
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Graphic

CHA NING: Reviving Malaysian Traditions Through the Paper-Cut Art in Gift Giving

by Chin Zhi XianDecember 12, 2024December 12, 2024
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Film and Cinematography

The Neon Future Wasteland—Exploring the Recurrence of Advertising in Science Fiction Films

by Seerat TayyabNovember 14, 2024November 14, 2024
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Entertainment Design Game Design

Nyonya Nouveau

by Ellyn Saw Mei HuiNovember 4, 2024November 4, 2024
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Entertainment Design Game Design Graphic

Sure Ah? A Malaysian Card Game

by Rebecca Thoo Hui YingOctober 20, 2024October 20, 2024
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Type

Bubble Pop: A Playful Minimalist Typeface

by Sue Zhiun BongOctober 4, 2024October 13, 2024
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Graphic

Football Club Badges in Malaysia—Ranked and Reimagined

by Vinod NairSeptember 27, 2024July 9, 2025
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To share diverse views, local or regional knowledge related to creative disciplines and thought processes that are pertinent and pressing in SE Asia and S Asia.

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kreatifbeats kreatifbeats.com @kreatifbeats ·
14 Sep

"Designing Environmental Narrative in The Walk Home" by Nabil Dorn.

"Have you ever played a video game and skipped through the dialogues because it felt too long or slow? Just wanted to jump straight into the action and play the game?"

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kreatifbeats kreatifbeats.com @kreatifbeats ·
8 Sep

"Designing Authority: A Typeface Inspired by George Orwell’s 1984" by Haley A. Gray

"My curiosity about visually expressing power grew through my interest in dystopian literature, particularly George Orwell’s 1984 ... "

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kreatifbeats kreatifbeats.com @kreatifbeats ·
2 Sep

"A Map to Find the Lost Treasures" by Siam Siew Yong

"For me, an illustration should never simply repeat what the text is saying. It should add another layer to the story [...]"

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kreatifbeats kreatifbeats.com @kreatifbeats ·
21 Aug

"Red’s Escape: Reimagining a Familiar Fairy Tale" by Rio Sato

"When I first started this project, I did not simply want to turn this fairy tale into a scary game [..] I wanted to distort its world ..."

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